AI Insights · Timothy · October 2021
Top 5 2D Anime Games on Android in Turkey Q3 2021
In Q3 2021, the top 5 2D anime games on Android in Turkey saw significant variations in downloads, revenue, and active users, with some games experiencing notable growth in specific metrics.
In the third quarter of 2021, the top 5 2D anime games on the Android platform in Turkey exhibited diverse performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the popularity and engagement levels of these games.
Lily Diary : Dress Up Game from SeyeonSoft saw a remarkable surge in weekly downloads, peaking at approximately 112K in mid-August. The game also experienced a significant increase in weekly active users, reaching around 278K in late August. Weekly revenue showed modest growth, with the highest value being $62 in the week of August 23.
Gacha Life by Lunime maintained a steady download rate throughout the quarter, with weekly downloads ranging from 14K to 5.6K. The game saw a slight decline in weekly active users, dropping from 141K at the beginning of Q3 to around 125K by the end of September. Weekly revenue fluctuated modestly, peaking at $42 in early August.
Vlinder Doll: Dress up games from 31 Dress up Games had a varied performance. Weekly downloads ranged from a high of 14.9K to a low of 3.7K. Active user numbers also fluctuated, peaking at 31K in late August. Revenue remained relatively low and stable, with minor peaks of $6 and $5 in late July and late August, respectively.
Vlinder Princess Dress up game, another title from 31 Dress up Games, saw weekly downloads ranging from 13.5K in mid-August to around 5.6K at the end of September. The active user base showed a slight decline, with numbers decreasing from 17.6K in late July to approximately 10.7K by the end of Q3. Weekly revenue remained low, with minor peaks of $6 and $5 in mid-July and early August.
YOYO Doll Anime Dress Up Game by YoYo Dress Up Games demonstrated a consistent increase in weekly downloads, reaching a peak of 36.5K at the end of September. The game also saw a substantial rise in weekly active users, climbing from 6.8K in early August to around 64.5K by the end of Q3. Revenue was minimal, with the highest weekly earnings being $3 at the end of September.
For more detailed insights and comprehensive data, visit Sensor Tower.